Unity - Convert Project from Built-In Standard Render Pipeline To URP

 


  1. Make a Full project backup First!

  2. Install UniversalRp package (Package manager => UniversalRP)
    Name it: URP Render Pipeline Asset and URP Render Pipeline Asset_Renderer

  3. Assets, Create, Rendering, URP Asset(With universal Renderer)

  4. Edit, Project Settings, Graphics and assign the URP pipeline created under Assets (Optionally create a new asset manually)



  5. Convert Materials (Window, Rendering, Render pipeline converter)



  6. Convert Built-In to URP [x] Material Upgrade (Repeat for new Scenes/assets as needed)

    Important: You may also want to Convert Animation clips, Readonly Materials, Post processing stackv2,

    Check for errors in this windows afterwards and decide on best manual corrections.


  7. Click Initialize Converters => Convert Assets.

NOTE: Not all projects or all materials can always be converted, so you may have to revert to your backup project using Built-IN Render Pipeline.

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